
Providing a digital leisure platform for CSE beneficiaries, including streaming services, video games, press, music, legal assistance, and educational support.
+160,000
Total organizations analyzedAnalysis by axis
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Methodology: Score calculated according to 6 CSR themes (Carbon, Biodiversity, Circular Economy, Sustainable Investments, Governance, Social Impact)
Sources: Public data, CSR reports, documented initiatives, official databases
Last update: January 2026
This analysis is not yet available in English. Please see the French version.
Leading organizations
fédération française des maisons des jeunes et de la culture
A
Providing online gaming and entertainment services, including table games, slot machines, and live dealer games.
Patronage Laïque du Pilier Rouge /MJC
B
Providing leisure activities for children and adults, including sports, theater, music, dance, and holiday care.
Association Silver Geek
A
Organizing esports competitions for seniors and digital workshops for the elderly to promote intergenerational bonding and digital inclusion.
Initiatives identified among leaders
Un projet associatif engagé
“Le Patronage Laïque du Pilier Rouge a un projet as...” - Patronage Laïque du Pilier Rouge /MJCOrganisation de compétitions esport pour les seniors
“L'association Silver Geek organise des compétition...” - Association Silver Geek28% of similar organizations communicate on CSR issues
+71 initiatives collected from 50 similar organizations
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